4/2/2023 0 Comments Rusty bucket![]() ![]() Return to the starting area however you feel is comfortable, collecting as few things as possible so your totals aren't off-sync with these, and then take a right from the starting point. The second crane also has an arrow that you need to push in, but this time it'll drop a TNT container and does not have a timed event. The crane itself has three more (030/100) Notes on it, and the more expensive bridge leads to a lone (4/5) Jinjo. From there, travel down to the base of the crane and pay the toll bridges on both sides. Jump from the first crane onto the Rusty Bucket (be careful not to pick up anything important yet) and then climb up the rope of the second crane so you can get to the top. The easiest way to get to the second crane would be to pay the toll bridge from the other side, but the eggs you fire unfortunately despawn before they can reach the hole due to the distance. When you're done with all three containers, climb to the top of the first crane again. Just take the Notes and leave the only thing you get for defeating the enemies is an extra life. The third container only has four (027/100) Notes in it and are guarded by four TNT boxes. Save the blue (3/5) Jinjo and take a new (4/0) Mumbo Token before you leave. There are a few enemies in the second container, but they're easily disposed of. Pass by the second and third containers and use some wooden boxes to get to the roof. The second container can only be accessed by jumping through the hole on top of it. If you need to use the honeycombs protected by bees, only do so when you're done with this container and can leave right away. The first one you see will be open simply walk inside and take all of the (023/100) Notes and the (3/0) Mumbo Token before you go. The next three things to look into are blue shipping containers. You only need to give it four eggs to make the bridge connect properly. ![]() There's a ladder in the water near the sludge corner that you can use to return to the base of the crane.īy walking around to the other side of the crane, you'll find another toll bridge. Don't collect anything on the Rusty Bucket except for this Jiggy so you can more easily keep track of what you have. Start flapping your wings before you hit the ground to avoid unnecessary damage. To get to it in time, you'll need to climb up to the top of the crane and jump onto the deck before the cage comes back down again. ![]() Do a + attack on the up arrow to move the crane's cage up from the (02/10) Jiggy underneath it. After you take it down, use a shock jump to get to a few (015/100) Notes and the controls for the crane. Past the sludge is a TNT box enemy, which you can defeat by either firing eggs at it or by using gold feathers. Carefully jump around and take the (012/100) Notes, the (2/0) Mumbo Token, and (2/5) Jinjo stuck on top of the barrels, then return to safety. Cross the second rooftop and you'll be in another corner of the bay, which contains a fair amount of toxic sludge. Cross the toll bridge again and get onto the roof (be careful not to fall in the window again) so you can collect the few (009/100) Notes on top of the fence surrounding the buoy and its shark. Leave the room by swimming out of the hole you came from, catch your breath on the buoy, then swim back to the start of the area and use the ladder to get onto land. There's a switch you can activate on the other side of this building that will cause a (1/2) Honeycomb Piece to appear up in the air. Once you've saved him, look in the water for a hole in the wall and swim into it. Swim over to the yellow (1/5) Jinjo you saw earlier (watch out for another shark) and catch your breath there. The oily water here is in fact so potent that you won't be able to breathe properly by even staying on the surface, so it's important to reduce swim time as much as possible. You'll have to swim out of the room to leave. Then reach the other side of the room and collect the (004/100) Notes in the other corner. Follow it to the back wall and move towards the corner the camera is placed in, then do a backflip to get an easy first (01/10) Jiggy. ![]()
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